Showing posts with label design. Show all posts
Showing posts with label design. Show all posts

Thursday, November 15, 2012

Rolex Watch Model

For the first time I'm sitting down and actually trying to create a full project in Maya, from start to finish, with some help from a very nice tutorial.  First modeling stages of the watch face:


Tuesday, June 5, 2012

Logo Design

Pro-bono logo design for the Spinal Cord Injury 
Recovery Project annual fund raiser.
Completely designed and modeled in 3ds Max, 
and rendered with a cell-shader.  




Unused menu cover idea for an Asian Bistro in 
Longmont, Colorado.  Never actually completed
or completely refined, the project was scrapped.



A couple random typography projects for class, 
using 3ds max and some particles






...and messing around in photoshop with some new brushes


Thursday, May 31, 2012