For the first time I'm sitting down and actually trying to create a full project in Maya, from start to finish, with some help from a very nice tutorial. First modeling stages of the watch face:
Brief and semi-updated posts of current and past work in 3d modeling, animation, design, and art in general
Showing posts with label design. Show all posts
Showing posts with label design. Show all posts
Thursday, November 15, 2012
Tuesday, June 5, 2012
Logo Design
Pro-bono logo design for the Spinal Cord Injury
Recovery Project annual fund raiser.
Completely designed and modeled in 3ds Max,
and rendered with a cell-shader.
Unused menu cover idea for an Asian Bistro in
Longmont, Colorado. Never actually completed
or completely refined, the project was scrapped.
Labels:
3d,
3d Studio Max,
advertisement,
design,
logo,
photoshop
Wednesday, May 30, 2012
Design
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