One of my first zBrush to MAX texturing projects. The bump and specular maps didn't quite turn out like expected but still, not bad results for a first attempt.
Brief and semi-updated posts of current and past work in 3d modeling, animation, design, and art in general
Thursday, May 31, 2012
Having a little fun with zBrush, hair & fur, and SSS shaders
plannin on maybe a short animation with this little guy,
once I get the rigging and hair figured out
Wednesday, May 30, 2012
RC CAR
RC car in 3ds Max, with fully rigged and working suspension and steering. High detail tires coming soon...
Design
Demo Reel 2011
A compilation of my 3d work up through 2011
I'll start with some sketches from comics class. Only a short time was allotted to work on this project, so granted a few frames are missing but the point gets across..... final versions eventually. Who knows, maybe I'll even finish it someday.
....ok, first blog post ever... where to begin? Not much for talking so how about some images instead...
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